You can complete Guild Quests with your Guild. These quests, when successfully completed, give you a share of the Guild Badges, which you can exchange in the Guild Shop. There are 12 quests available each day (3 for each difficulty), of which, 3 total can be completed.
Only Guild Masters or Officers may start a quest. A quest cannot be cancelled. A failed quest does not count towards the completed quest and can be attempted again.
Rewards[]
Rewards are distributed if a quest is successfully completed and must be collected within 2 days.
You only get a proportion of the reward based upon your contribution. So, you can only get the full amount of badges if you complete the quest solo.
List[]
Quest |
Easy 3 hr 3000 badges |
Normal 4 hr 5000 badges |
Hard 5 hr 9000 badges |
Very Hard 6 hr 18000 badges |
Notes |
---|---|---|---|---|---|
Summon Guards/Heroes | 120 | 200 | 500 | Requires ~2*amount of Soul Stones. Fusions count as summon too. | |
Summon 1* | 175 | 290 | 450 | 700 | |
Summon 2* | 65 | 110 | 170 | 250 | |
Summon 3* | 15 | 25 | 40 | Easy with Epic SS. Fusions count as summon too. | |
Summon 4* | 8 | 24 | 40 | 60 | You either need epic Soul Stones or 4* fusions. |
Summon 5* | 4 | 12 | 20 | 30 | Only sensible if using Mystic SS or preparing 5* fusions, but the number of points makes it not worth to take. |
Spend 1* | 170 | 300 | 420 | 630 | Upgrade guards. |
Spend 2* | 60 | 100 | 150 | 225 | Easiest way is to quickly raise some heroes with the arcane portal, and upgrade them. Otherwise you get 2 points for 16 1*units (rank up) or 1 points for 3 1*units (feed). |
Spend 3* | 12 | 20 | 50 | Easiest way is to quickly raise some heroes with the arcane portal, and upgrade them. Otherwise you get 3 points from 70 1* units (rank up) or 1 points for 16 1*units. | |
Spend 4* | 8 | 24 | 40 | Raise rank of 4 star to not waste units. | |
Spend 5* | 4 | 12 | 20 | 30 | Raise rank of 5 star to not waste units |
Defeat enemy on specific normal map area | 1500 | 2500 | 4000 | 6000 | Use missions with 9 monsters on them. If there is no such then with 7. Special missions counts. |
Defeat enemy on specific hardmap area | 2500 | 4000 | 6000 | Use missions with 9 monsters on them. If there is no such then with 7. Special missions counts. | |
Open wooden chest | 150 | 400 | 600 | max. 1 per stage/ it´s possible to get even 3 chests in one location (I´ve played loc 44 hard with Lord and everytime get wooden chest from every wave of guards) | |
Open Silver chest | 110 | 400 | 600 | 1000 | 1 per mission (2 per special mission) |
Defeat Boss in a specific hard map level | 250 | 400 | 600 | 900 | |
Defeat Boss in a specific normal map level | 250 | 600 | 900 | ||
Open Epic Soul Stones | 10 | 30 | 50 | 100 | Text states 'Rare', but requires 'Epic' |
Successful Sieges | 100 | 160 | 240 | 360 | Can be quite challenging if the number of active players is low or no portal stones have been stacked. |
Earn Experience | 0.3m | 1.0m | 2.3m | 5.0m | You actually need to
earn experience, xp gathered by heroes with max xp for their rank doesn't count. Feeding units also counts. u can use Path of Skull – but there it´s the same – max ranked heroes´ EXP doesn´t count! |
Complete Special Missions |
70 |
135 | 200 | 270 | Requires preparation (keeping the spec missions for the defined time which is good for most members) |
Open Rare Soulstones | 100 | 400 | 700 | 1000 | Text states Epic but requires Rare |
Summon guards of single race | 50 | 75 | 110 | Around 8 times soulstones needed, but fusions count too. | |
Open Gold chest | 40 | 70 | 110 | ||
Summon Hero class | 30 | Around 8 times soulstones needed, but fusions count too. |
Easy - 3 hours - 3000 badges Defeat 1500 Horde on normal map (level 92 has 7 Horde) Defeat 1500 guards of any race on a specific normal map area. Summon 120 guards/heroes. Summon 4 5* units. Open 10 Epic soul stones (Erroneously states as Rare).
Normal - 4 hours - 5000 badges Defeat 2500 Guards of any race on a specific normal map area. Defeat a boss in a hard map area 400 times. Summon 24 4* units Summon 25 3* units Summon 12 5* units
Hard - 5 hours - 9000 badges Defeat 4000 guards of any race in a specific normal map area Open 50 Epic soul stones. Note, text erroneously states 'rare'. Defeat a boss in a hard map area 600 times. Summon 40 4* units. Summon 40 3* units
Epic - 6 hours - 18000 badges Defeat 6000 Guards of any race in a specific normal map area. Open 100 epic Soul Stones. Note, text erroneously says 'rare'. Perform 360 successful sieges. Defeat a boss in a hard map area 900 times. Summon 500 heroes. Summon 60 4* units. Open 600 wooden chests Open 1000 silver chests