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The Tree of Life is a 100 level monthly challenge unlocked after you beat the third map boss.

Each level has 6 rounds and costs 10 energy. Resurrection Potions cannot be used. but Sanctuary of Fortune can spawn just like in the missions.

Each guard in the higher levels of the Tree of Life has a unique skill (enrage) which provides it 10x damage unless all Heroes have mastery, so it is necessary to have at least 16 heroes to win the higher levels. If you don't have 4 heroes against a specific race, better use 3 or even 2 heroes. On lower levels (until level 25) 1 hero with mastery against the race is enough to negate the skill.

Each set of 10 levels requires heroes with mastery against a specific race.

Every 5 levels from level 10 has a boss with a unique mastery. Some bosses require a hero with the counter mastery (e.g. level 60). Some bosses do not have a counter (e.g. level 70). Some bosses can be beaten without the specific hero (e.g. Templar is not required for level 95).

Each level not listed in the reward list of rewards 400 soul shards (no other reward besides the xp). I believe level 75 gives 20 gems.

You get a mystic Soul Stone each time you complete all 100 levels.

Progress resets every month.

A cure mastery hero is recommended. Sleep works well too. This means that demon levels are harder as there are no demon heroes with these masteries. Also, the highest rank rogue with demon mastery is only 2*. Therefore, it can be a good option to make your Lord a rogue demon.

Reward List
Tree of Life Level Reward
5 10 gems
10 1 Epic Soulstone
20 500 Gems
30 Epic Pebble 4*
40 3 Epic Soulstones
50 1.000 Gems
60 Legendary Pebble 5*
70 5 Epic Soulstones
75 10 gems
80 2.000 Gems
90 Forest Keeper 5* Guard
100 Monk 5* Rogue

Levels
Level Guard Class Boss Skill Guard XP
1 Sylvan Raptor - 465
2 Sylvan Razorfang - 465
3 Sylvan Grizzly - 465
4 Sylvan Rogue Bear - 465
5 Sylvan Mantis - 465
6 Sylvan Razorfang - 465
7 Sylvan Grizzly - 480
8 Sylvan Centaur - 480
9 Sylvan Rouge Bear - 480
10 Sylvan Mantis Second Chance - makes a random seal act again on the field. 480
11 Undead Arachnid - 495
12 Undead Cursed Treant - 495
13 Undead Nightmare Spider - 495
14 Undead Blighter - 495
15 Undead Rock Borer Time Slowdown - guard periodically increases skills cooldown time for heroes. 495
16 Undead Nightmare Spider - 510
17 Undead Rock Borer - 510
18 Undead Blighter - 510
19 Undead Rock Borer - 510
20 Undead Digger Deadly Bonus - when creating the bonus on the field heroes get 200% guard's damage. 510
21 Horde Worg - 525
22 Horde Venomtail - 525
23 Horde Harpy - 525
24 Horde Bonechewer - 525
25 Horde Scorpid Final Hit - when guard's health drops to 30% he creates a random seal 525
26 Horde Worg - 555
27 Horde Troll - 555
28 Horde Harpy - 555
29 Horde Scorpid - 555
30 Horde Troll Mirror - while receiving damage from mages, guard inflicts heroes 200% of it 555
31 Demon Hound - 585
32 Demon Butcher - 585
33 Demon Horror Guards - 585
34 Demon Horror Guards - 585
35 Demon Succubus Blood Shield - Guard only recieves damage from archers 585
36 Demon Gloom - 615
37 Demon Succubus - 615
38 Demon Fleshripper - 615
39 Demon Butcher - 615
40 Demon Fire Golem Polymorph - works on one hero, forbids him to attack for some moves. - Cultist (Guild shop - 12k) 615
41 Undead Nightmare Spider - 645
42 Undead Geist - 645
43 Undead Rock Borer - 645
44 Undead Clattering Soldier - 645
45 Undead Rock Borer Fear - works on one hero, forbids him to attack for some moves. - Witch Hunter 645
46 Undead Digger - 675
47 Undead Necromancer - 675
48 Undead Lich - 675
49 Undead Cursed Soul - 675
50 Undead Digger Stun - works on one hero, forbids him to attack for some moves. - Twillight Hunter 675
51 Demon Fire Golem - 788
52 Demon Fleshripper - 788
53 Demon Horror Guard - 788
54 Demon Succubus - 788
55 Demon Infernal Spikes - causes a crack where soon spikes appear and inflict severe damage - Legionnarie 788
56 Demon Fearmaster - 900
57 Demon Hell Knight - 900
58 Demon Temptress - 900
59 Demon Corrupter - 900
60 Demon Smasher Fire Shield - damage on guard only by heroes´ abbilities - Barbarian 2* 900
61 Horde Jackals - 1013
62 Horde Scorpid - 1013
63 Horde Troll - 1013
64 Horde Orc - 1013
65 Horde Savage Harpy Steel Hide - guard ignores considerable part of incoming damage - Dark Assassin 4* (Guild shop - 15k) 1013
66 Horde Stone Troll - 1125
67 Horde Wyvern - 1125
68 Horde Mountain orc - 1125
69 Horde Troglodyte - 1125
70 Horde Swiftwing Fast Regeneration - every some moves refills guard´s health by 100% - no hero has right mastery 1125
71 Sylvan Ent - 1238
72 Sylvan 1238
73 Sylvan Steppe Guard 1238
74 Sylvan Venom Beetle 1238
75 Sylvan Treant Aimed Hit - summons a meteor, which soon falls and inflicts severe damage - Rifleman (Guild shop - 25k) 1238
76 Sylvan Minataur 1350
77 Sylvan Crookhorn 1350
78 Sylvan Green Dragon - 1350
79 Sylvan Flytrap - 1350
80 Sylvan Forest Keeper Lightning Shield - guard creates a shield which drastically decreases any incoming damage - Elementalist 1350
81 Demon Fearmaster - 1463
82 Demon Infernal 1463
83 Demon Fearmaster 1463
84 Demon Infernal 1463
85 Demon Fleshripper Blowing Up - summons a bomb, which soon blows up and inflicts severe damage - Mystic 2* 1463
86 Demon Infernal
87 Demon Corrupter
88 Demon Fleshripper
89 Demon Corrupter
90 Demon Chaos Master Arcane Shield - a guard creates a shield which drastically decreases any incoming damage - Wind Master (obtainabled via Fusion) 1575
91 Undead Nightmare Spider
92 Undead Geist
93 Undead Cursed Soul
94 Undead Nightmare Spider
95 Undead Cursed Soul Poison Shield - returns 50% of damage received by a guard to heroes - Templar (1st Path of Skulls)
96 Undead Dracolich
97 Undead Digger
98 Undead Dracolich
99 Undead Digger
100 Undead Bone Draggon Phantom Shield - a gurd creates a shield which drastically decreases any incoming damage - Marauder
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